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Is there anything, according to you kind folks of Puritan Board, that would make tabletop roleplaying games unacceptable as useful tools for discipling/ministry?
I mean games like D&D, Pathfinder, etc. Fantasy ones or Sci-Fi ones.
They might be fine as games, but what do you mean as tools for discipling/ministry? For discipling and ministry we have the instituted means of grace which are sufficient.
Surely not, but that doesn't answer the question.I have read of no commands in Scripture to make use of such inventions in that regard.
Yes, I am not saying that they are meant to be on any high level of discipling...but what I am asking is if something about fantasy, D&D, Pathfinder inherently disqualifies them for being part of a discipleship process.
More specifically, I had inquired with my pastor about the possibility of hosting a game night and allowing kids (my community has a pretty serious tabletop scene amongst middle school and high school aged students) to play these types of games, along with others.
While he didn't seem to have a problem with it, he indicated that the Church viewed them as sinful and disqualified from being part of a ministry.
I don't really see how a bowling night is discipling either. It's recreation. If there's an adult from the church involved it's chaparoned recreation. That's fine but calling it ministry only tends to diminish actual ministry of Word and Sacrament.
Back to your question regarding its appropriateness, if doing so would scandalize members of your church's congregation you shouldn't do it even if you and your pastor don't find the practice objectionable. Mind the weaker brother.
I don't think it really does diminish the word and sacrament at all, because the Word can be preached and given in nearly all situations - or is that not true? And these ancillary activities give opportunity to live as examples of the Word in our lives for the people we are training in doctrine, etc.
I'm really, also, not asking whether or not I should do it in my church or not. I already have my answer.
I was simply asking if it is in some way disqualified from being a part of ministry or discipleship.
III. Unto this catholic visible Church Christ has given the ministry, oracles, and ordinances of God, for the gathering and perfecting of the saints, in this life, to the end of the world: and does, by His own presence and Spirit, according to His promise, make them effectual thereunto.
1st or 2nd edition ad&d are okay. The later ‘versions’ are pure heresy.
Surely not, but that doesn't answer the question.
There are no commands in Scripture to have a youth group bowling night, yet they do so and I believe that is part of discipling the kids. Which is in turn part of the church's youth ministry.
We're all here, but this is not by any means a ministry--we're all just hanging out chatting. In the same way, bowling nights or game nights are not ministries--they're just people hanging out. Nothing wrong with it, but it cannot be considered a ministry. So to the OP I would say: play games if you like, but don't imagine that such things are a "ministy of the church"Nowhere in Scripture is participation on PuritanBoard commanded either, but somehow we are all still here.
The church has Jesus. And the church advances not by offering what everyone else does, but by offering what no one else can.
I would highly caution you against role play of any kind. I don't know the game of which you speak, but before salvation I was involved in online games which leads to a garbage heap even in the heathens' mind. Unsaved ppl would comment that they needed to take a break bc they were spending too much time being someone they were not and doing things that weren't based in reality. Then you would see them come back within a month or less bc of the addiction they had to the game. Visual fantasy is highly addictive and I would never introduce anyone to it even if the contents of the game are not sinful.
1st or 2nd edition ad&d are okay. The later ‘versions’ are pure heresy.
I guess I'm new school--5th edition is pretty great.
There is a lot of potential to use roll-playing games to teach. They develop creativity, social skills, and cooperation without really trying.
I guess I'm new school--5th edition is pretty great.