| Hi Austinbrown2!
By 'lamer' I meant less realistic. Magic seems like a card version of AD&D. I like the stories that are involved with AD&D. The grand epic of it all. Being a wizard in these games is very similar to Gandolf in Lord of the Rings. By less realistic, I was saying that it's less involved in Magic, than the AD&D kind. It's a presto, changeo, poof kind of stuff. Like I read in books like Lord of the Rings, or Conan, or the Elric of Melnibone saga. Makes a good story.
This isn't fantasizing about the sorcery that's forbidden in the Bible. Real witchcraft is another whole breed. And what you learn in Magic or AD&D won't transfer into real witchcraft. That's why I say it categorically different. I really like what Kevin said about playing 'cops and robbers' as a kid. That game had shooting and killing in it, yet it was more about the story. Grand theft auto is different. And a good comparison. AD&D (Magic) is like the cops and robbers game, not Grand Theft Auto. (I just think that Grand theft auto is stupid and boring anyway. Who want to steal a car and shoot people when you could be saving the world from an evil warlord!)
And I always add the caveat that I'm talking about AD&D (Magic) ONLY!! There are some bad ones out there. There are some boring ones too! (Anybody remember Gamma World?) Dungeon's and Dragon's is light-years above all the others.
Oh, the memories! Grymir |